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Game Protocols
Game documents including gameplay systems, worldbuilding, characters, mechanics and mission examples.


MORBIUS
Morbius is a narrative and game design project.
A third-person survival horror in which an obese protagonist explores a shifting house while reconstructing past events and confronting increasingly dangerous threats.
Exploration, puzzles, and combat are tied to an awareness system that turns every discovery into a risky choice.
Yasmine Safi
Mar 1710 min read


Psycho Party
Psycho Party is a narrative design project that follows Norm, a man living with multiple personalities while trying to maintain control, investigate a murder, and continue living without breaking apart.
Se vuoi una versione un po’ più forte:
Psycho Party is a narrative game design project about Norm, a man living with multiple personalities while trying to investigate a murder, keep control of his mind, and survive without falling apart.
Yasmine Safi
Mar 1717 min read
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